Difference between revisions of "BaseManipulation"

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(Created page with "== Code Examples == === Setting A Robots Manipulators To Default === <pre> baseManip = RaveCreateModule(penv, "BaseManipulation"); if(baseManip == NULL) { ROS_FATAL("Was unable...")
 
 
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== Code Examples ==
 
== Code Examples ==
 
=== Setting A Robots Manipulators To Default ===
 
=== Setting A Robots Manipulators To Default ===
<pre>  
+
<source lang="cpp">  
 
baseManip = RaveCreateModule(penv, "BaseManipulation");
 
baseManip = RaveCreateModule(penv, "BaseManipulation");
 
if(baseManip == NULL)
 
if(baseManip == NULL)
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baseManip->SendCommand(soutput, sinput);
 
baseManip->SendCommand(soutput, sinput);
 
}
 
}
</pre>
+
</source>

Latest revision as of 17:30, 29 November 2011

Code Examples

Setting A Robots Manipulators To Default

<source lang="cpp"> baseManip = RaveCreateModule(penv, "BaseManipulation"); if(baseManip == NULL) { ROS_FATAL("Was unable to create module BaseManipulation. Check your $OPENRAVE_PLUGINS\n"); return false; } penv->AddModule(baseManip, myRobot->GetName()); //Move our manipulators to default positions so they don't fall with physics... stringstream sinput, soutput; for(vector<RobotBase::ManipulatorPtr>::const_iterator myIt = myRobot->GetManipulators().begin(); myIt != myRobot->GetManipulators().end(); myIt++) { sinput.clear(); sinput.str(""); sinput << "MoveManipulator goal"; for(unsigned int i = 0; i < (*myIt)->GetArmIndices().size(); i++) sinput << " 0";

myRobot->SetActiveManipulator((*myIt)->GetName()); baseManip->SendCommand(soutput, sinput); } </source>